Concept arts and graphic documents for a videogame adaptation of the opera "L'enfant et les sortilèges", by Colette and Maurice Ravel. It is the story where an angry kid wrecks everything and gets attacked by the furniture, before learning kindness.
I worked only with illustrator, getting inspiration from cutout animation to create the characters design and behaviour. In this project, I imagined the furniture could split into parts, and attack the player with every part, creating various patterns and combos that should be avoided to keep playing.
art direction - concept